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    <id>tag:www.liftagency.com,2009-04-25://1</id>
    <updated>2010-08-03T04:31:50Z</updated>
    <subtitle>Experts in Design + Usability</subtitle>
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type 4.2-en</generator>

<entry>
    <title>Every Video Game Console... Ever!</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2010/08/every-video-game-console-ever.html" />
    <id>tag:www.liftagency.com,2010://1.191</id>

    <published>2010-08-03T04:28:23Z</published>
    <updated>2010-08-03T04:31:50Z</updated>

    <summary> So what does it look like when every single video game console that has ever graced the living room is captured in one video clip?Look no further.Found at Gizmodo...</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="videogames" label="videogames" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="viral_video" label="viral_video" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.liftagency.com/">
        <![CDATA[ <object width="599" height="337" type="application/futuresplash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=13749287&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=13749287&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/futuresplash" allowfullscreen="true" allowscriptaccess="always" width="599" height="337"></object>

<div style="text-align: left;">
<p>So what does it look like when every single video game console that has ever graced the living room is captured in one video clip?</p><p>Look no further.</p><p>Found at <a href="http://gizmodo.com/5602716/pretty-much-every-video-game-console-ever" target="_blank">Gizmodo</a></p>
</div>]]>
        
    </content>
</entry>

<entry>
    <title>Creating the perfect soundtrack</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2010/07/creating-the-perfect-soundtrack.html" />
    <id>tag:www.liftagency.com,2010://1.187</id>

    <published>2010-07-29T05:21:23Z</published>
    <updated>2010-07-29T05:26:31Z</updated>

    <summary> The compliment to a perfect visceral and visual experience - like Rockstar&apos;s Red Dead Redemption - is often times the perfect score. This clip gives us an inside view to what it&apos;s like building a dynamic and meaningful score...</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="art + culture" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="ps3" label="ps3" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rockstar" label="rockstar" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="videogames" label="videogames" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xbox360" label="xbox360" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.liftagency.com/">
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<div style="text-align: left;">
<p>The compliment to a perfect visceral and visual experience - like Rockstar's Red Dead Redemption - is often times the perfect score. This clip gives us an inside view to what it's like building a dynamic and meaningful score into a video game.</p>
</div>]]>
        
    </content>
</entry>

<entry>
    <title>8-bit Nintendo Graphics + Extreme Sports = Viral Video Win.</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2010/07/8-bit-nintendo-graphics-extreme-sports-viral-video-win.html" />
    <id>tag:www.liftagency.com,2010://1.183</id>

    <published>2010-07-13T17:52:34Z</published>
    <updated>2010-07-13T18:02:07Z</updated>

    <summary> Here&apos;s a great mashup of all your favorite 8-bit video game baddies (plus a little bonus Portal thrown in for good measure) and some extreme sports....</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="art + culture" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="offbeat" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="retro" label="retro" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="videogames" label="videogames" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="viral_video" label="viral_video" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<div style="text-align: center;">

<object width="600" height="362" type="application/futuresplash"><param name="movie" value="http://www.youtube.com/v/tVljiwwqwfc&amp;hl=en_US&amp;fs=1?rel=0" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/tVljiwwqwfc&amp;hl=en_US&amp;fs=1?rel=0" type="application/futuresplash" allowscriptaccess="always" allowfullscreen="true" width="600" height="362"></object>

</div> 

<div style="text-align: left;">

<p><br /></p><p>Here's a great mashup of all your favorite 8-bit video game baddies (plus a little bonus Portal thrown in for good measure) and some extreme sports.</p>

</div>]]>
        
    </content>
</entry>

<entry>
    <title>Monkey Island 2 Lands on the iPad and iPhone</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2010/07/monkey-island-2-lands-on-the-ipad-and-iphone.html" />
    <id>tag:www.liftagency.com,2010://1.179</id>

    <published>2010-07-07T04:11:10Z</published>
    <updated>2010-07-07T04:24:46Z</updated>

    <summary> Nothing exploits the multi-touch interface better than a great point and click adventure. Thankfully LucasArts has taken it upon themselves to regard Apple&apos;s iDevices as a tier 1 platform, launching the re-worked Monkey Island classic alongside Xbox and Playstation...</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="iPad" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="iphone" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="ipad" label="ipad" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="iphone" label="iphone" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="monkeyisland" label="monkeyisland" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="toucharcade" label="toucharcade" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.liftagency.com/">
        <![CDATA[ <div style="text-align: center;">
<span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="mi2.png" src="http://www.liftagency.com/2010/07/06/mi2.png" width="600" height="300" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></span>
</div>

<div style="text-align: left;">
<p>
Nothing exploits the multi-touch interface better than a great point and click adventure. Thankfully LucasArts has taken it upon themselves to regard Apple's iDevices as a tier 1 platform, launching the re-worked Monkey Island classic alongside Xbox and Playstation offerings.</p><p>Here's all you need to click on in order to experience the best in adventure gaming;</p><p><a href="http://toucharcade.com/2010/07/06/monkey-island-2-special-edition-lechucks-revenge-review-guybrush-threepwood-returns-for-another-adventure/" target="_blank">The Monkey Island 2 review over at Touch Arcade</a></p><p>Download Monkey Island 2 for; <a href=" http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=376928597&mt=8" target="_blank">iPad</a> <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=375901588&mt=8" target="_blank">iPhone</a></p><p>Download Monkey Island for <a href="http://itunes.apple.com/us/app/the-secret-monkey-island-special/id324741347?mt=8" target="_blank">iPhone</a></p>
</div>]]>
        
    </content>
</entry>

<entry>
    <title>The BP Oil Spill As Visualized With Unreal Engine Physics</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2010/06/the-bp-oil-spill-as-visualized-with-unreal-engine-physics.html" />
    <id>tag:www.liftagency.com,2010://1.167</id>

    <published>2010-06-21T00:37:51Z</published>
    <updated>2010-06-21T06:01:30Z</updated>

    <summary> If you&apos;re wondering what 25,000 Barrels looks like, you&apos;re in luck. Prepare to be in a Physics (or PhysX as the case may be) - induced trance as the barrels come crashing down. neat....</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="offbeat" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="oil" label="oil" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="physics" label="physics" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="physx" label="physx" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="unreal" label="unreal" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.liftagency.com/">
        <![CDATA[<div style="text-align: center;"> <object width="560" height="340" type="application/futuresplash"><param name="movie" value="http://www.youtube.com/v/B7_rPDwSKe8&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/B7_rPDwSKe8&amp;hl=en_US&amp;fs=1&amp;" type="application/futuresplash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></object></div>
<div style="text-align: left;">
<p>If you're wondering what <a href="http://online.wsj.com/article/SB10001424052748704122904575314973289650414.html" target="_blank">25,000 Barrels</a> looks like, you're in luck. Prepare to be in a Physics (or <a href="http://en.wikipedia.org/wiki/PhysX" target="_blank">PhysX</a> as the case may be) - induced trance as the barrels come crashing down. neat.
</p>
</div>]]>
        
    </content>
</entry>

<entry>
    <title>Gran Turismo 5 Looks Amazing.</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2010/06/gran-turismo-5-looks-amazing.html" />
    <id>tag:www.liftagency.com,2010://1.165</id>

    <published>2010-06-19T04:53:27Z</published>
    <updated>2010-06-19T05:11:21Z</updated>

    <summary>Gran Turismo 5 Looks Amazing. </summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="consumer tech" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="auto" label="auto" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="ps3" label="ps3" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.liftagency.com/">
        <![CDATA[ <div style="text-align: center;">
<span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="gran_turismo_5.png" src="http://www.liftagency.com/2010/06/18/gran_turismo_5.png" width="600" height="350" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></span>
</div>

<div style="text-align: left;">
<p>If you're a car fan and have a Playstation, you're likely intimately familiar with the Gran Turismo series. You're also likely growing impatient waiting for the next full installment - Gran Turismo 5, a title which has been in the works for years, and has thus far produced nothing but a few isolated tech demos and screenshots.
</p><p>E3 2010 brings some hope, however, in the form of a release date (November 2010) and a handful of gorgeous screenshots. There's also some amazing shots of the Top Gear test track - which will be fully simulated in the upcoming title.</p>

</div>]]>
        <![CDATA[<div style="text-align: left;">
<p>
So if you're itching for an update, I've got a couple of great links to check out...</p><p>Here's a batch of new screenshots from Kotaku which show the amazing day/night cycle as well as the Top Gear test track: <a href="http://kotaku.com/5566629/gran-turismo-5s-most-beautiful-screenshots-yet/gallery/" target="_blank">Gran Turismo 5's Most Beautiful Screenshots Yet</a> </p>

<p>If that's not impressive enough, check out the real vs. game engine shots here: <a href="http://kotaku.com/5566565/gran-turismo-5s-cars-vs-real-cars/gallery/" target="_blank">Gran Turismo 5's Cars vs Real Cars</a> </p>
</div>]]>
    </content>
</entry>

<entry>
    <title>OnLive on iPad Demo At E3 2010</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2010/06/onlive-on-ipad-demo-at-e3-2010.html" />
    <id>tag:www.liftagency.com,2010://1.163</id>

    <published>2010-06-17T16:27:39Z</published>
    <updated>2010-06-17T16:34:48Z</updated>

    <summary> OnLive - the virtual gaming platform which allows users to play games that are hosted on remote servers, gave a demo to TouchArcade at E3 2010. The controls looks a bit awkward, but the tech appears pretty solid. My...</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="iPad" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="e3" label="e3" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="onlive" label="onlive" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.liftagency.com/">
        <![CDATA[<div style="text-align: center;"><object width="560" height="340" type="application/futuresplash"><param name="movie" value="http://www.youtube.com/v/zpFzpF0msrU&amp;hl=en_US&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/zpFzpF0msrU&amp;hl=en_US&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/futuresplash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></object></div>
<p></p>
<div style="text-align: left;">
<p><a href="http://www.onlive.com/" target="_blank">OnLive</a> - the virtual gaming platform which allows users to play games that are hosted on remote servers, gave a demo to <a href="http://toucharcade.com/2010/06/17/e3-2010-video-of-onlive-for-the-ipad/" target="_blank">TouchArcade</a> at E3 2010. The controls looks a bit awkward, but the tech appears pretty solid. My guess is that this is better suited for RTS games and the like and not for FPS titles which require super fast reactions.</p>
</div>]]>
        
    </content>
</entry>

<entry>
    <title>Microsoft&apos;s E3 2010 Leak; Slim Xbox Revealed?</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2010/06/microsofts-e3-2010-leak-slim-xbox-revealed.html" />
    <id>tag:www.liftagency.com,2010://1.156</id>

    <published>2010-06-14T02:11:39Z</published>
    <updated>2010-06-14T02:22:39Z</updated>

    <summary> Over at NeoGAF they&apos;ve found an overseas ad for a new slim version of the Xbox 360.. Just ahead of E3 2010. In addition to the aggressive (tacky?) styling, this new Xbox 360 will supposedly sport integrated WiFi, a...</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="microsoft" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="e3" label="e3" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="microsoft" label="microsoft" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xbox" label="xbox" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xbox_360" label="xbox_360" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.liftagency.com/">
        <![CDATA[<div><img alt="xbox_slim.png" src="http://www.liftagency.com/2010/06/13/xbox_slim.png" width="600" height="300" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></div>

<div style="text-align: left;"><p>Over at <a href="http://www.neogaf.com/forum/showthread.php?t=398159&amp;page=12" target="_blank">NeoGAF</a> they've found an overseas ad for a new slim version of the Xbox 360.. Just ahead of E3 2010. In addition to the aggressive (tacky?) styling, this new Xbox 360 will supposedly sport integrated WiFi, a 250 GB HDD and support for 'Kinect' (i.e. <a href="http://en.wikipedia.org/wiki/Project_Natal" target="_blank">Project Natal</a>)</p></div>

<div style="text-align: left;"><p>Found over at <a href="http://www.giantbomb.com/news/project-natals-name-is-kinect-ad-shows-xbox-360-revision/2119/">GiantBomb</a></p></div>
]]>
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</object>]]>
    </content>
</entry>

<entry>
    <title>Play SNES Games On Your iDevices!</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2010/06/play-snes-games-on-your-idevices.html" />
    <id>tag:www.liftagency.com,2010://1.148</id>

    <published>2010-06-09T15:16:03Z</published>
    <updated>2010-06-09T15:22:27Z</updated>

    <summary> If you&apos;ve got an iPad an iPhone and a willingness to jailbreak them (which actually isn&apos;t that hard) then you&apos;ve got a fully functional SNES console via emulator that looks amazing. It&apos;s coming to the Cydia store soon so...</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="apple" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="iPad" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="iphone" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="ipad" label="iPad" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="iphone" label="iPhone" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.liftagency.com/">
        <![CDATA[<div style="text-align: center;"><object width="560" height="340" type="application/futuresplash"><param name="movie" value="http://www.youtube.com/v/Bc1vju5CzPQ&amp;hl=en_US&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/Bc1vju5CzPQ&amp;hl=en_US&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/futuresplash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></object></div>

<div align="left"><br /></div><div align="left">

If you've got an iPad an iPhone and a willingness to jailbreak them (which actually isn't <a href="http://gizmodo.com/5543028/15-reasons-you-need-to-jailbreak-your-ipad/gallery/">that hard</a>) then you've got a fully functional SNES console via emulator that looks amazing. It's coming to the Cydia store soon so jailbreak away!</div>]]>
        
    </content>
</entry>

<entry>
    <title>Upcoming Horror Game Uses the Wii Remote as it Should be Used.</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2009/05/upcoming-horror-game-uses-the-wii-remote-as-it-should-be-used.html" />
    <id>tag:www.liftagency.com,2009://1.135</id>

    <published>2009-05-02T17:08:13Z</published>
    <updated>2009-05-02T17:25:23Z</updated>

    <summary> Here&apos;s a sneak peek at a new Wii title known as &quot;Feel&quot;. It&apos;s being overseen by Takahashi Shimizu, the director who helped to popularized J-horror with his work on &quot;The Grudge&quot;. As Kotaku points out - the control scheme...</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="horror" label="horror" scheme="http://www.sixapart.com/ns/types#tag" />
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<embed src="http://blip.tv/play/g4Q9_r1tjflk" type="application/x-shockwave-flash" width="600" height="450" allowscriptaccess="always" allowfullscreen="true"></embed> 

</div>
<div style="text-align: left;">
Here's a sneak peek at a new Wii title known as "Feel". It's being overseen by Takahashi Shimizu, the director who helped to popularized J-horror with his work on "The Grudge". As <a href="http://kotaku.com/5236600/feel-shows-how-horror-on-wii-should-be-done" target="_blank">Kotaku</a> points out - the control scheme is what makes this so potentially appealing - namely using the Wii remote as a flashlight. 
</div>]]>
        
    </content>
</entry>

<entry>
    <title>Waste Time 1980&apos;s Style!</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2009/04/waste-time-1980s-style.html" />
    <id>tag:www.liftagency.com,2009://1.120</id>

    <published>2009-04-22T23:32:17Z</published>
    <updated>2009-04-22T23:36:15Z</updated>

    <summary> For those of you who are craving a bit of retro gaming, be sure to stop by sarien.net for full (and online) versions of your favorite old-school Sierra adventure games. Thus far they&apos;ve got the first two Space Quest...</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="quest" label="quest" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="retro" label="retro" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="sierra" label="sierra" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<div style="text-align: center;"><img src="http://sarien.net/img/vohaul.png" width="440" height="220"></div>
<br>
<div style="text-align: left;">
For those of you who are craving a bit of retro gaming, be sure to stop by <a href="http://sarien.net/" target="_blank">sarien.net</a> for full (and online) versions of your favorite old-school Sierra adventure games. Thus far they've got the first two Space Quest games, Lesiure Suit Larry, Police Quest and The Black Cauldron. Neat.
</div>]]>
        
    </content>
</entry>

<entry>
    <title>iPhone/Touch Adventure &apos;1112&apos; Now Available</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2008/11/iphonetouch-adventure-1112-now-available.html" />
    <id>tag:www.liftagency.com,2008://1.98</id>

    <published>2008-11-26T04:38:17Z</published>
    <updated>2008-11-26T04:43:11Z</updated>

    <summary> Agharta Studio&apos;s interactive adventure 1112 Episode 01 has finally come to the App Store at $8 US. It&apos;s noteworthy to be sure because of the scale and scope of this endeavor which includes intricate hand drawn artwork and a...</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="apple" scheme="http://www.sixapart.com/ns/types#category" />
    
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<br />

<div style="text-align: left;">

Agharta Studio's <a href="http://www.1112game.com/" target="_blank">interactive adventure</a> 1112 Episode 01 has finally come to the <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=298071041&mt=8" target="_blank">App Store</a> at $8 US. It's noteworthy to be sure because of the scale and scope of this endeavor which includes intricate hand drawn artwork and a full Sierra On-Line/Lucasarts adventure game format. The final product will be delivered in a number of episodes. Enjoy.

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    </content>
</entry>

<entry>
    <title>iMac gives Xbox 360 a slot-loading future</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2008/11/imac-gives-xbox-360-a-slot-loading-future.html" />
    <id>tag:www.liftagency.com,2008://1.96</id>

    <published>2008-11-24T16:28:11Z</published>
    <updated>2008-11-24T16:32:09Z</updated>

    <summary> Over at Hard | OCP they&apos;ve got a modder&apos;s take on something just about every Xbox 360 fan might want (in order to compete with that sleek slot-loading PS3 in terms of esthetics)....</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="consumer tech" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
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    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="modders" label="modders" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xbox360" label="xbox360" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<div style="text-align: center;">

<embed width="600" height="483" type="application/x-shockwave-flash" wmode="transparent" src="http://s50.photobucket.com/flash/player.swf?file=http://vid50.photobucket.com/albums/f320/RDCXBG/360 Slot Loader/Hitachi-iMac050.flv"></embed>

</div>

<br />

<div style="text-align: left;">

Over at <a href="http://www.hardocp.com/news.html?news=MzYzNTAsLCwsLCwx">Hard | OCP</a> they've got a modder's take on something just about every Xbox 360 fan might want (in order to compete with that sleek slot-loading PS3 in terms of esthetics).

</div>
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    </content>
</entry>

<entry>
    <title>SimCity Coming to iPhone in December for $10</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2008/11/simcity-coming-to-iphone-in-december-for-10.html" />
    <id>tag:www.liftagency.com,2008://1.95</id>

    <published>2008-11-21T03:17:31Z</published>
    <updated>2008-11-21T03:22:08Z</updated>

    <summary> TouchArcade brings news of EA&apos;s latest entry in the iPhone app business. SimCity will be arriving in a month or so for $9.99. MG Seigler of VentureBeat already saw it and liked it. I got a chance to play...</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="iphone" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="iphone" label="iphone" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.liftagency.com/">
        <![CDATA[<div style="text-align: center;"><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="simcity.jpg" src="http://www.liftagency.com/2008/11/20/simcity.jpg" width="600" height="280" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></span></div>
<br />
<div style="text-align: left;">
<a href="http://toucharcade.com/2008/11/19/simcity-coming-to-iphone-in-december-for-999/">TouchArcade</a> brings news of EA's latest entry in the iPhone app business. SimCity will be arriving in a month or so for $9.99. <a href="http://venturebeat.com/2008/11/19/simcity-for-the-iphone-may-ruin-my-life-in-a-good-way/" target="_blank">MG Seigler of VentureBeat</a> already saw it and liked it.

<blockquote>
I got a chance to play a near-complete version of it today; it looks great. Fans of the series will recognize the SimCity 3000 look and feel, but the addition of touch screen controls makes sense for things like zoning (creating a certain type of building zone). Using the multi-touch capabilities of the iPhone to do things like zooming in and out of your city also makes the game a good fit for the device.
</blockquote>

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    </content>
</entry>

<entry>
    <title>Best iPhone Racing Game Yet?</title>
    <link rel="alternate" type="text/html" href="http://www.liftagency.com/2008/11/best-iphone-racing-game-yet.html" />
    <id>tag:www.liftagency.com,2008://1.87</id>

    <published>2008-11-11T18:53:18Z</published>
    <updated>2008-11-11T18:55:31Z</updated>

    <summary> TouchArcade brings word of a new (yet to be released as of the 11th of November) iPhone racer which looks to be the most promising racing sim yet for Apple&apos;s handheld....</summary>
    <author>
        <name>Michael Baumert</name>
        
    </author>
    
        <category term="gaming" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="iphone" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaming" label="gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="iphone" label="iphone" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.liftagency.com/">
        <![CDATA[<div style="text-align: center;">

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/AB6l2MVq0e4&color1=0xb1b1b1&color2=0xcfcfcf&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/AB6l2MVq0e4&color1=0xb1b1b1&color2=0xcfcfcf&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

</div>
<br />
<div style="text-align: left;">
<a href="http://toucharcade.com/2008/11/11/fastlane-street-racing-looks-impressive/" target="_blank">TouchArcade</a> brings word of a new (yet to be released as of the 11th of November) iPhone racer which looks to be the most promising racing sim yet for Apple's handheld.
</div>]]>
        
    </content>
</entry>

</feed>
